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<title>IxDA Research</title>
<description>This list is for people who want to discuss issues, theories, methods, etc. about interaction design practice.</description>
<link>http://www.ixda.org/</link>
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<title>incentive models for longitudinal studies</title>
<link>http://www.ixda.org/discuss.php?post=35086</link>
<author>Meredith Noble</author>
<description>
Meredith Noble.   Has anyone done a longitudinal study before?  What was your incentive  model like?         We're asking participants to commit to 8 sessions, happening roughly two...
</description>
<pubDate>October 30, 2008 2:28pm</pubDate>
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<item>
<title>Design Research: Practice noticing stuff and telling stories</title>
<link>http://www.ixda.org/discuss.php?post=34828</link>
<author>Will Evans</author>
<description>
Will Evans.   A while back, there were discussions about design research and inspiration. Steve Portigal has a good little article in Core77 called &amp;quot;Design Research: Practice noticing stuff and telling stories,&amp;quot; http://www.core77.com/hack2school/portigal.asp &amp;quot;To be a better...
</description>
<pubDate>October 25, 2008 5:10am</pubDate>
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<item>
<title>IxD biz model similar to Bio/Life Science</title>
<link>http://www.ixda.org/discuss.php?post=34267</link>
<author>David Malouf</author>
<description>
David Malouf.   Is there the possibility (or does it exist already) of a segment of organizations who's sole purpose is to do research for 10-20 years on UX/IxD related stuff to churn out 1 amazing piece...
</description>
<pubDate>October 14, 2008 7:23am</pubDate>
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<item>
<title>CfP: A classroom exercise which helps make our research more accessible...</title>
<link>http://www.ixda.org/discuss.php?post=33843</link>
<author>Mads Soegaard</author>
<description>
Mads Soegaard.   For those of you who are involved with teaching I'd like to propose a classroom exercise, which is both fun and which helps our community make its research more accessible: I call it &amp;quot;a...
</description>
<pubDate>October 3, 2008 7:18am</pubDate>
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<item>
<title>Article: &quot;Is Google Making Us Stoopid?&quot; from The Atlantic.com</title>
<link>http://www.ixda.org/discuss.php?post=31358</link>
<author>Gloria Petron</author>
<description>
Gloria Petron.   Interesting food for thought. Best, Gloria                            
</description>
<pubDate>July 15, 2008 11:19am</pubDate>
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<item>
<title>Visualizing Connections on Social Networks</title>
<link>http://www.ixda.org/discuss.php?post=31286</link>
<author>Will Evans</author>
<description>
Will Evans.   Are there any social networking sites that allow you to dynamically visualize your social networks?  Are there any that allow you to &amp;quot;tag&amp;quot; your ties to all the people on your social network...
</description>
<pubDate>July 14, 2008 3:47am</pubDate>
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<item>
<title>Behavioral patterns of an online gamer: references/experiences share needed</title>
<link>http://www.ixda.org/discuss.php?post=31281</link>
<author>Manish Pillewar</author>
<description>
Manish Pillewar.   Hi all, I need references on behavioral patterns or any statistical information on features usage patterns of an online gamer. Any experiences/thoughts are most welcome. Tried searching stuff online, but I couldn't figure out...
</description>
<pubDate>July 13, 2008 8:35pm</pubDate>
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<item>
<title>worth reading: &quot;Shades of Use: The Dynamics of Interaction Design for Sociable Use&quot;</title>
<link>http://www.ixda.org/discuss.php?post=30307</link>
<author>Itamar Medeiros</author>
<description>
Itamar Medeiros.   Computers are used in sociable situations, for example during customer meetings. This is seldom recognized in design, which means that computers often become a hindrance in the meeting. Based on empirical studies and socio-cultural...
</description>
<pubDate>June 16, 2008 11:28pm</pubDate>
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<title>Perception of light / relative brightness</title>
<link>http://www.ixda.org/discuss.php?post=29844</link>
<author>Elise Edson</author>
<description>
Elise Edson.   Hello IxDAers! My team has received a request from the mechincal engineering team to help them understand how the human eye perceives relative brightness of light. Specifically, how sensitive is the human eye to...
</description>
<pubDate>June 4, 2008 12:09pm</pubDate>
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<item>
<title>Favorite article on design research</title>
<link>http://www.ixda.org/discuss.php?post=29746</link>
<author>David Malouf</author>
<description>
David Malouf.   Hiya, If you had to read 1 article on design research which one would it be?  Does anyone know of an article from Brenda Laurel?  I'm not interested in the standard stuff...
</description>
<pubDate>June 2, 2008 7:23pm</pubDate>
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<title>qualitative and quantitative research</title>
<link>http://www.ixda.org/discuss.php?post=29646</link>
<author>christine chastain</author>
<description>
christine chastain.   Good morning! Does anyone have any experience with &amp;quot;making&amp;quot; qualitative research as quantitative as possible?  This is a rather nebulous idea in my mind for the moment but I was thinking about something...
</description>
<pubDate>May 30, 2008 9:35am</pubDate>
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<title>Summer Research Assistant:  IIT Institute of Design, ThinkeringSpace project</title>
<link>http://www.ixda.org/discuss.php?post=29533</link>
<author>Heloisa Moura</author>
<description>
Heloisa Moura.   Summer Research Assistant: ThinkeringSpace MacArthur Foundation and Institute of Design, Illinois Institute of Technology  Position: Are you good at tinkering?  One full-time research assistant position  is available for June, July and...
</description>
<pubDate>May 27, 2008 1:39pm</pubDate>
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<item>
<title>Worth Reading: &quot;The Product Ecology: Understanding Social Product Use and Supporting Design Culture&quot;</title>
<link>http://www.ixda.org/discuss.php?post=29511</link>
<author>Itamar Medeiros</author>
<description>
Itamar Medeiros.   The field of interaction design has broadened its focus from issues surrounding one person interacting with one system to how systems are socially and culturally situated among groups of people. To understand the situations...
</description>
<pubDate>May 26, 2008 5:10pm</pubDate>
</item>

<item>
<title>too much feedback?</title>
<link>http://www.ixda.org/discuss.php?post=29156</link>
<author>Apar Maniar</author>
<description>
Apar Maniar.   Hi everyone I took a look at this photo http://www.flickr.com/photos/albaum/2495004994/sizes/l/ and this got me thinking that while it is a good rule of thumb to give the user feedback, how and when does feedback...
</description>
<pubDate>May 17, 2008 3:08am</pubDate>
</item>

<item>
<title>seo and usability</title>
<link>http://www.ixda.org/discuss.php?post=29077</link>
<author>mark schraad</author>
<description>
mark schraad.   While I am not a usability expert, the topic is certainly a focus  while doing my job as an experience lead. I am sure I am not the only  one who is...
</description>
<pubDate>May 14, 2008 7:23pm</pubDate>
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<item>
<title>ISO: Research on interactive kiosks</title>
<link>http://www.ixda.org/discuss.php?post=28291</link>
<author>Kim Bieler</author>
<description>
Kim Bieler.   Hey all, I'm looking for any and all information on interactive kiosks I can  dig up: trade magazines, research papers, marketing surveys, best  practices, anecdotes, screen shots, whatever you can send my...
</description>
<pubDate>April 21, 2008 7:09am</pubDate>
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<title>Material for my thesis</title>
<link>http://www.ixda.org/discuss.php?post=27887</link>
<author>ali at amroha.dk</author>
<description>
ali at amroha.dk.   Dear respected members, I&amp;#180;m currently writing my thesis with NOKIA about &amp;quot;Low involvement situations with mobile phones&amp;quot;, and would like some guidance. Does any of you know of articles that cover &amp;quot;mobile interruptions&amp;quot;? ...
</description>
<pubDate>April 5, 2008 11:50am</pubDate>
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<item>
<title>tools and langages to model the interaction of a game.</title>
<link>http://www.ixda.org/discuss.php?post=27814</link>
<author>edson rufino de souza</author>
<description>
edson rufino de souza.   hi folks, i am new in this discussion list, and i am sorry if the question i will post is old or already discussed. we are starting the design of a rpg game, and...
</description>
<pubDate>April 1, 2008 6:46am</pubDate>
</item>

<item>
<title>BOOK Announcement: HCI Remixed</title>
<link>http://www.ixda.org/discuss.php?post=25482</link>
<author>Tom Erickson</author>
<description>
Tom Erickson.   We're pleased to announce a new book that should interest IxDA folks. HCI Remixed: Reflections on Works That Have Influenced the HCI Community What is a remix?  In music, a remix is an...
</description>
<pubDate>February 2, 2008 8:10am</pubDate>
</item>

<item>
<title>International Journal of Design - CFP on Cultural Aspects of Interaction Design</title>
<link>http://www.ixda.org/discuss.php?post=25481</link>
<author>David Malouf</author>
<description>
David Malouf.   I'm not involved with this, but saw it and thought that as the IxD community that people here would be interested. It does seem slightly academic in its approach, but it is IxD. :)...
</description>
<pubDate>February 2, 2008 8:09am</pubDate>
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